‘xkcd’ Comes Home to CNU

A one-one-one chat with comic creator Randall Munroe reveals the inspiration behind his success.
— Brian McGuire

Humorist Randall Munroe (’06) has made a name for himself as a Web comic. He’s modest and speaks in digressions reminiscent of a David Foster Wallace novel; ideas spring from each other in a tangential feedback loop. His comic, “xkcd” is widely read online, worn on T-shirts and hung on posters in countless dorm rooms and office cubicles worldwide. A stick-figure comic, “xkcd” explores computer science, technology, mathematics, science, language, pop culture and romance. A string of characters that “doesn’t mean anything,” according to Munroe, the letters xkcd even resemble the stick figures so often depicted in the comics. Not for everyone, a disclaimer on xkcd.com reads “Warning: this comic occasionally contains strong language (which may be unsuitable for children), unusual humor (which may be unsuitable for adults), and advanced mathematics (which may be unsuitable for liberal-arts majors).” Not content to work only in comedy, Munroe also undertakes serious projects via “xkcd,” covering vast distances (sometimes literally) in scale drawings of the relative depths of lakes and oceans, the sizes of online communities rendered as landmasses of an imaginary world, and a chart showing how (almost) all the money in the world is allocated. Munroe has earned mention in both The Guardian and The New York Times. In 2011 he was runner-up for the Hugo Award for Best Fan Artist, given annually by the World Science Fiction Convention for the best contributions to the genre. He has presented at MIT, Dartmouth and at Google headquarters in Mountain View, Calif. He returned to CNU in April for a talk about April Fools’ jokes, flying invisible kites on the Great Lawn and turning his apartment into a ball pit after “xkcd” turned profitable. Voyages caught up with him before he went onstage.

How did you get started drawing “xkcd”?
It was totally by accident. I had a bunch of notebooks, and I would always doodle in the corner of homework and stuff. Eventually I started to put more time into [the drawings] than I would into the work, so I was like, ‘OK, I need to do these in separate notebooks. The homework I don’t really want to keep, but the drawings I want to keep.’ Those notebooks started getting old and falling apart and there were a couple of these drawings I kind of liked so I put them online on a Web page I wasn’t doing anything with. A lot of the early comics I drew were drawn in various lectures in Gosnold Hall. There was this little research center in old McMurran that had a couple computers with scanners so I would go in there with these notebooks and scan them and email them to myself and then cut them up into comics and post them. I graduated and got a job, but the people reading my comics started buying Tshirts [printed with “xkcd” images], and that became my job.

How did you come up with the name?
I actually came up with the name in late ’90s. We got on AOL when I was really young. As I got older what I was into kept changing, so I kept changing my [screen] name. I didn’t want to keep changing my name every time I grew out of the meaning, so I was like, ‘Ok, I’m just going to pick a string of letters that doesn’t mean anything. It’ll always be me and refer to whatever it is that I’m doing.’ I picked letters that were ambiguous so I could use them everywhere and that would be easy to type, that weren’t taken as a screen name. A few years later, I was like, ‘I should purchase that as a website.’ And then it turned into the name of my comic.

Who are some of your influences in your drawing, humor and subject matter?
For comics, what I grew up reading were “Far Side” collections, “Calvin and Hobbes” collections — any strips with gags in them I would just read over and over. I’m not proud of this, but I read every “Garfield” strip published between when it started in like 1970-whatever and 1997 or ‘98, which if you do the math, is a little too old to be reading “Garfield.” I would check them out in blocks from the library and read them and check them back in. I read a lot of gag comics that were like four panels and a punch line or one panel and a joke. And of course there’s lots of math and science and people who are really good at explaining things like Richard Feynman, who was good at finding analogies and how to explain stuff. People who do charts and graphs and theories, like Edward Tufte. Just stuff I like to read, and that probably ends up like how I draw things.

“xkcd” is at a crossroads of art and science, which is not a typical mode for most people.
Well, if you’re not good enough at either one you kind of have to get things to work by doing both of them [laughs]. Who knows what I’ll end up doing? Maybe I’ll get tired of this and go back to school. I feel like I could have been decent as a physicist, and when I was little I wanted to do cartooning and maybe I would have been OK at that if I practiced a ton. There’s a lot less competition in doing both. There are fewer people doing it so it’s easier to do stuff people like.

In looking at the comics, there’s real artistic ability there, like when you draw a chair or something in the background, but the people are always faceless stick figures. Is that a conscious choice; is there a statement there?
If I’m feeling really lazy one day, I don’t have to put a chair in the comic, but there usually have to be people. If I make the people too complicated, then it’s going to be complicated every strip. That’s part of it. A big trend in humor comics over the last half-century is toward more minimal illustration, because the medium is changing. Now, with Web comics, things are totally different. If you’re telling a joke it’s sometimes easy to put in too much detail. Whittling away a lot of the extra stuff means that it’s just the joke. When you tell ‘a guy walks into a bar …’ having too much detail about the bar doesn’t really improve the strength of the punch line. All styles have their pluses and minuses. I think I just didn’t know how to draw cartoon people, but I’ve been drawing stick figures since I was a little kid. And stuff like the chairs, a lot of that is just doodling a long time. Like your signature may not even look like your name, but it looks the same every time. There are only a few variables to work with. The arms just have a couple poses. Sometimes I run into a problem with ‘how do I make this guy look angry?’ I don’t think it’s any special talent that I have; I’ve just drawn so many stick figures, eventually if I want to draw an angry stick figure, I know how to make them look away or toward something or how to tilt their heads. I just avoid emotions that are too complicated [laughs].

There are a lot of humor sites on the Internet. How do you keep “xkcd” relevant for your audience?
Part of it is just luck, being in the right place at the right time. When I put out “xkcd,” Web comics were focused on anime and video games. I wasn’t really thinking about that so I found an audience because there wasn’t a lot of stuff for them. There are a lot of things that are easy to do wrong. It sounds obvious, but if you have a website where you have some kind of thing you’re making and you want to look at, make it really easy to find the thing and look at it! You have to make it very clear to [site visitors] the things you want them to know about.

What’s a typical workday at “xkcd” like?
I work with someone who runs the servers and programs the store we’re using. There’s a lot of stuff that has to get done and has to get done at a certain time, and he’s figured out that it’s not going to get done if I have to do it [laughs]. So he’s taken over. I do comics, and now and then I’ll draw something that’ll turn into a product like a Tshirt or a poster. He manages a lot of the mechanics of that. The rest of the time we try to find interesting projects to work on that either will turn into business things or will just be something cool that nobody else has done. With comics, if you go into it thinking ‘I want to be a business success’ and not worry about what you’re doing, it tends to not work out so well. We have a variety of projects in the pipeline now, and several of them are things where there’s no real obvious business benefit. But because of that it’s the kind of thing no one’s bothered to do. If you keep doing cool stuff that people really want, that ultimately is better for whatever business you’re doing, at least for something like this.

You worked at NASA after you graduated from CNU. What did you do there?
Not enough [laughs]. I did an internship after I graduated, working on a 3-D virtual reality project. And then I got hired and did some really cool work on robotics. We were building demo robots to show off various technologies that were being built by other projects. I did programming and troubleshooting and debug for that. I was in over my head on the programming and the project goals were really vague. Then the contracts ran out, and at that time I started selling T-shirts, and that was making more money than doing these contract jobs, so I started doing that full time.

At what time did you think you might be able to make a living doing “xkcd”?
Terry Pratchett is a super-popular fantasy author, one of my favorites. [Pratchett is the author of the best-selling Discworld series.] He did something with the nuclear industry, and he said there was a point when he sat down and did the math and realized that every day he went to the office instead of staying home and writing, he was losing money. I hit that point where [“xkcd”] was actually my job because it was paying my rent. So I focused on that.

On your website you list the Pleiades as your favorite astronomical body. Why?
I can always pick it out anywhere in the sky. What I don’t like about all the other constellations is that they depend on your perspective from earth. If you look at Orion, those stars aren’t near each other at all. The Pleiades looks like a star cluster, and it actually is a star cluster, not fake like all the other constellations. 

Munroe graduated from Christopher Newport University with a bachelor’s degree in physics in 2006. He lives in Boston with his wife.

— Brian McGuire